On Wed, 2006-01-04 at 13:49 +0100, strk wrote:
I'm ignorant about SVG, are you talking about javascript or does it have a SVG-specific scripting language ?
It doesn't define one itself, but it has a DOM. So, in a web browser (which is where you'll usually see it I expect), yeah, it'll be the native Javascript operating on the DOM much as you do with HTML right now.
I think the best approach would be being modular and accept both GL libraries and 2d libraries.
That's actually already the case. The problem is that the non-hardware accelerated libraries are not sufficiently fast to keep up with 3D hardware, no matter what age it is (my old-ish Radeon 9200SE blows away my 2200+ Athlon XP, for example).
In theory, you can use software rendering. In practice, it's just not quick enough.
Cheers,
Alex.