On 18/Jan/2022 18:03, Dennis Payne wrote:
You did ask an actual indie game developer. I chose "We" in my statement because I was including myself in the group of game developers. I recently made Anagramarama available for sale on itch.io to gain funds for free software game development. I also have a merchandise shop where I've started trying to make money for free software game development.
If you want commercial closed source game developers, I've done that two. I worked on the game Devil's Whiskey. I enjoyed the experience and made money from it but don't particular enjoy closed source development so I haven't done it since.
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I meant, to make a large representative sample.
I wish everyone was of your opinion, but I've been hearing otherwise from the majority of people I talked with; geography, environment, economy, and other factors might play a role in which groups are louder and/or larger.
It would be important to understand who they are, their positions, and what might prevent their games from being free software.