On Wed, Jan 04, 2006 at 11:48:53AM +0000, Alex Hudson wrote:
On Wed, 2006-01-04 at 12:43 +0100, Bernhard Reiter wrote:
3D-type operations are really useful for doing things like drawing SVG objects (a standardised alternative to Flash), fonts, but it also makes the application a lot more consistent cross-platform apparently.
Does SVG have all the features regarding animation and related effects, like sound?
Oh yeah. SVG even defines a network socket layer. Nobody supports the full SVG spec. as far as I know, though (e.g., Firefox 1.5 supports SVG, but I'm pretty sure it doesn't do animation yet - though I think you can fake it with scripting).
I'm ignorant about SVG, are you talking about javascript or does it have a SVG-specific scripting language ? We choosed SWF for scripting capabilities, mainly, which none of the available free player support...
Again for all the flash movies out there, I hope that Gnash will succeed. There have been a few attempts before to create Free Software flash players, but have not made it over the hill of wider acceptance.
I agree. I don't think a GL requirement is to Gnash's detriment; rather, I think it will allow them to concentrate on understanding the file format than rewriting primitive graphics operations.
I think the best approach would be being modular and accept both GL libraries and 2d libraries. This could be a compile-time define to avoid overhead, but it IMHO it is worth taking old hardware in consideration (hardware waste is getting a problem)
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